This course is for anyone who tells stories with pictures. We begin with the old wisdom about what makes a character interesting and a story worth telling, then we get into how to compose and arrange pictures to make a story emotionally powerful. Whether you are designing shots for a film, pages for a children's book, or panels for a graphic novel, you have two problems: making the story clear, and bringing it to life. We will study how great masters of pictorial storytelling use their craft to move an audience's emotions.
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| Types, Casting,
Complexity & Transitions
| Structure, Unity, Reversals,
Tension & Timing
|Shot Design||Camera, Image, Shot Structure,
Clarity & Impact
I've taught this course over thirty times at Laguna College of Art & Design and (formerly) at Cal State Fullerton. I've also taught it to the cinematics team at Blizzard Entertainment. This is a boiled-down version of the course for professionals and beginners. The sessions will be packed with instruction, so be prepared to learn.
The first sessions are a concentrated, foundational course on storytelling. The final sessions are a concentrated course in sequential shot design. I will explain some differences between various media, such as illustrated books, graphic novels, comic strips and films, but I will emphasize the fundamental discipline behind them all: how to tell the story with pictures, not words.
Bring a sketchpad and a mechanical pencil or pen or some other non-messy point media. No charcoal or dusty media or anything that leaves shavings.
This is not a university curriculum course and you will not receive college credit for it.